cardle.cc is a guessing game where a car photo opens tile by tile. It features 102 models commonly seen on the road and runs free in your browser, with no sign-up.
After Wordle came a wave of daily guessing games, among them Flagle, where a flag was split into six tiles and one more opened with every wrong guess. The idea here was simple: the same mechanic is far more fun with cars. With a flag you recognise a country; with a car you have to work out the model from a headlight curve, a wheel design, a window line — a much harder recognition game.
As the game grew, one more layer was added: naming the car should not be the whole story, you should also learn something about it. That is how Detail Mode was born.
The goal was not "make it hard" but "make it familiar". The list was built around cars you actually see in traffic every day — Clio, Corolla, Focus, Polo, Golf, Duster, Octavia and their kind make up the bulk of it.
Brand distribution was balanced too: each manufacturer contributes only a limited number of models so no single brand dominates. The list also includes cars built in Türkiye (Fiat Egea, Toyota Corolla, C-HR, Hyundai i20, Renault Symbol and Taliant) and Togg T10X, Türkiye's domestic electric car.
The game was adapted for electric cars: Togg is never asked about fuel consumption or engine displacement — instead you are asked how far it travels on one charge.
The questions in Detail Mode are not written one by one; they are generated automatically from the technical data entered for each model. That is why replaying the same car gives you different questions, and why adding a new model is easy.
The multiple-choice options are generated too, but values that sit too close together (say 1975 / 1976 / 1977) are filtered out — a certain distance is kept between options so the question does not turn into a coin flip.
An honest note on accuracy: production year, country of production, body style and automotive group are exact. Fuel consumption, acceleration, power and top speed are the manufacturer's typical figures and differ between engines and trim levels of the same model. That is why number questions have a wide tolerance and the question text always states which version it refers to.
Every car photo comes from Wikimedia Commons under an open licence, mostly Creative Commons. Random images found online or photos from classified-ad sites were deliberately avoided — those are copyrighted material.
The photographer, licence and original source of every photo are listed one by one on the Photo credits page. Photos were resized and cropped to fit the game's 4:3 frame; their content was not altered, and the cropped versions are offered under the same licence as the originals.
The site is deliberately simple: plain HTML, CSS and JavaScript, with no game engine or heavy framework. Pages load fast and work the same on a phone as on a desktop.
There is no sign-up, no login and no personal data collection. Your scores stay in your own browser. Details are on the privacy policy page.
If a model is missing, a figure looks wrong, or you have a suggestion, write to cagriiuzun@gmail.com
These are especially useful: which models should be added, how the time limit and question count feel, and which photos were too hard.